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SteamPageFix
About SteamPageFix

Reviewed by an indie developer who has shipped on Steam.

SteamPageFix exists because most indie games are judged before they are played.

Maksim Iljin, founder of SteamPageFix
Who's behind this

Maksim Iljin

Indie game producer, Steam developer, and founder of SteamPageFix

I've shipped games on Steam, worked through store-page setup and launch-week pressure, and learned how easily a good game can be presented unclearly. SteamPageFix is the practical review I wish I had before my first release.

SteamPageFix does not promise wishlists. It helps you stop wasting the traffic you already earn.

  • 2 games shipped on Steam, from prototype to release
  • 300+ 3D asset packs produced or managed
  • SEO and conversion-focused copywriting background applied to store pages
  • Works directly with solo developers and small teams — no account managers, no hand-offs
View Maksim's portfolio
Why we exist

Why SteamPageFix exists.

Most players never get further than your Steam page. They scan your capsule art, skim your first paragraph, glance at three screenshots, and decide — in seconds — whether your game is worth a wishlist.

That first impression is a craft problem, not a marketing budget problem. SteamPageFix was built to close that gap: a focused, founder-led review of the exact page players judge, with clear scores and fixes instead of vague marketing advice.

Principles

What SteamPageFix believes.

Clarity beats cleverness

A page a player understands in three seconds beats a clever one they have to decode.

Honesty beats hype

No guaranteed wishlist numbers. No inflated promises. Just what's actually working and what isn't.

Practical beats theoretical

Every recommendation is something you can act on this week, not abstract marketing theory.

Process

How we work.

A simple, four-step process from your first message to a scored report in your inbox.

  1. 01

    You share the page or draft materials

    Send a public Steam URL or the copy, screenshots, capsule art, and trailer materials available for a private page.

  2. 02

    I confirm the fit and scope

    I review the launch stage and available materials, then confirm the recommended service, price, timeline, and payment instructions by email.

  3. 03

    The review is completed

    After confirmation and payment, the page is evaluated across messaging, visual presentation, and launch readiness.

  4. 04

    The finished work arrives by email

    You receive the agreed report, copy, or launch support with a clear priority order for the next changes.

Let's talk launch

Ready to see your Steam page through a launch-readiness lens?

Send your page and get honest, practical feedback from someone who ships games too.